Board & Card Games · Type

Carcassonne: The Game, the Rules and the Expansions

Carcassonne is a tile-laying game for 2 to 5 players, ages 7+ and 35 minutes on the base-game listing. Each turn you draw one square land tile, add it to a growing map of roads, cities and monasteries, and maybe place one of your little wooden followers to score it. The Carcassonne editions on Amazon US run from the base box to a Big Box with 11 expansions, two expansions that need the base game, and My First Carcassonne for ages 4+. The map ends up different every time, and nobody's arguing about the board, because they built it.

Square landscape tiles laid out into a map of roads and walled cities, with small wooden figures placed on them

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Strategy & hobby games

Strategy & hobby games
ModelRecommended agePlayers (min)Players (max)Play time (min)Play time (max)Solo modeAmazon
Asmodee Carcassonne: Inns & CathedralsStrategy & hobby games
More specs
Expansion
Yeslisting
Base game required
Carcassonnelisting
Components
24 land tiles, 8 pink meeples, 1 abbot, large meepleslisting
8+ yearslisting2listing6listing45 minlisting45 minlisting—Check price
Asmodee Carcassonne Big BoxStrategy & hobby games
More specs
Expansion
Nolisting
Components
base game + 11 expansionslisting
Edition
2025 Editionlisting
Main mechanics
Tile placementlisting
7+ yearslisting2listing6listing30 minlisting30 minlisting—Check price
Asmodee CarcassonneStrategy & hobby games
More specs
Expansion
Nolisting
Main mechanics
Tile placementlisting
7+ yearslisting2listing5listing35 minlisting35 minlisting—Check price
Asmodee Mists over CarcassonneStrategy & hobby games
More specs
Expansion
Nolisting
Main mechanics
Tile placementlisting
—1listing5listing45 minlisting45 minlistingYeslistingCheck price
Asmodee Carcassonne: Dragon & FairyStrategy & hobby games
More specs
Expansion
Yeslisting
Base game required
Carcassonnelisting
Components
26 land tiles, Source tile, Lake tilelisting
8+ yearslisting2listing5listing45 minlisting45 minlisting—Check price

Kids & preschool games

Kids & preschool games
ModelRecommended agePlayers (min)Players (max)Play time (min)Amazon
Asmodee My First CarcassonneKids & preschool games
4+ yearslisting2listing4listing30 minlistingCheck price

What’s in this listEditions and versions of Carcassonne sold on Amazon US, matched by the name on the listing. Players, age and play time come from the box or listing. “—” means neither the maker nor the Amazon listing states it.

What Carcassonne is

Carcassonne is a game where the players build the board. You start with one tile in the middle of the table. On every turn someone draws a square land tile and adds it to the map. Roads run from tile to tile. Walled cities grow edge by edge. Monasteries sit in the middle of fields.

As you place tiles, you can also place one of your meeples, the small wooden followers, on a road, a city, a monastery or a field. When that feature is finished, it scores, and the meeple comes back to you. The trick is that you only have a few meeples, and every one you leave on an unfinished city is one you can't use anywhere else.

The game was designed by Klaus-Jürgen Wrede, and it's named after the walled city of Carcassonne in southern France. Here are the box facts from the base-game listing in our data:

There's no co-op mode in the base rules. Everyone scores for themselves, though you can end up sharing a city with a rival. More on that below.

How Carcassonne plays

The rules below are in my own words, from the English rulebook for the Carcassonne Big Box, published by Hans im Glück. Its first section is the base game, and it's the cleanest teaching version of the rules I've read. The rulebook itself says to leave the farmers out of your first game, so I'll do the same and cover farmers at the end.

Setup

  1. Put the start tile, the one with the dark back, in the middle of the table.
  2. Shuffle the other land tiles face down into a few stacks everyone can reach.
  3. Each player picks a color and takes 7 meeples to play with.
  4. Put each player's 8th meeple on the 0 space of the scoreboard.
  5. The youngest player goes first, and play goes clockwise.

The Big Box also includes river tiles with dark backs. The rulebook says to put them back in the box for your first game.

A turn, in three steps

  1. Place a land tile. Draw one tile and add it to the map so it touches a tile already there. Every edge has to match its neighbor: road to road, city to city, field to field.
  2. Place a meeple, if you want. You may put one meeple from your supply on the tile you just placed. You can't put it on a road, city or field that already has a meeple anywhere along it.
  3. Score. If your tile finished a road, city or monastery, it scores right away, for whoever has meeples on it.

In the rare case that a tile can't fit anywhere, the rulebook says to put it back in the box and draw another. At my table that's not rare. That's a regular part of the evening, usually followed by someone saying it would have fit if the map were a little different.

Marisol's take: "Every edge agrees with its neighbor. That's a boundary survey, done in cardboard."

What a meeple becomes

Where you put the meeple decides its job:

The rulebook explains the name too. "Meeple" comes from "my people," and the same word works for one or many.

How features score during the game

After a feature scores, its meeples go back to their owners' supplies. That's the rhythm of the game: place, wait, finish, get your follower back.

A finished walled city and road made of tiles, with a hand moving a wooden figure along a score track

Sharing a city

You can't place a meeple directly onto a road or city that already has one. But you can place a meeple on a separate piece of city nearby, and later a tile might join the two pieces together. Then two players have meeples in the same city.

When it scores, the player with the most meeples in it takes all the points. If players tie for most, every tied player scores the full amount. This is where Carcassonne gets sneaky, and where the polite family game turns into a quiet takeover of somebody's city.

How the game ends

The game ends when the last tile has been placed. Then every meeple still on the map scores, at lower rates for anything unfinished:

Most points wins. The scoreboard loops, so the rulebook includes 50/100 tiles to remind you that you've gone around.

I teach middle-school math, and the monastery is my favorite thing in the box. It's a 3-by-3 square with the monastery in the center, so the full score is 3 × 3 = 9. It's the only place I've ever seen a game hand out points for a perfect square.

Farmers, once you're ready

The rulebook suggests adding farmers after two or three games. A farmer is placed lying down in a field and stays there for the whole game. Fields only score at the very end, at 3 points for each finished city they touch. Because farmers never come back, placing one is a long bet.

Carcassonne editions and expansions on Amazon US

Our data for this page lists 6 Carcassonne boxes on Amazon US as of October 2026. The table above shows players, age and play time as each listing states them. A dash means the listing leaves that field out.

The base game and the Big Box

If you've never played, either works, since the Big Box includes the base game. The Big Box makes sense if you already know your group will keep playing. The base box makes sense if you want to find out first.

Expansions that need the base game

Both of these are listed as expansions that need Carcassonne to play:

Inns & Cathedrals is the one the publisher's rulebook calls the first expansion and suggests trying first. In the Big Box rules, inns make finished roads worth more and unfinished ones worth nothing, and cathedrals do the same for cities. The 8 pink meeples on the listing match the sixth color in the Big Box rulebook, which fits the expansion's 2-to-6 player count.

Note that both expansions list an older starting age, 8+, than the base game at 7+.

A standalone game with a solo mode

It's the only Carcassonne box in our data with a solo mode. The listing doesn't give an age.

For younger players

It's the only Carcassonne box in our data with a starting age under 7.

Check the age label on the listing. Toys with small parts are a choking hazard for children under 3, and meeples are small parts.

Which Carcassonne fits your table

My one opinion for this page: get the base game to the table a few times before buying expansions. An expansion adds rules to a game you haven't learned yet. The publisher's own rulebook agrees. It tells new players to skip the farmers in their first game, add them in the second, and only then try Inns & Cathedrals. That's a game designer saying "slow down" in print.

Quick matches, from the listings:

Who should skip Carcassonne

Skip it if your group wants a game with lots of talking and deal-making. Carcassonne is quiet. Most of the action is a tile and a long look at the map. Skip it too if nobody at your table enjoys counting up a score at the end. The final tally takes a few minutes, and farmers add more.

And skip the base box for a child under 7. Look at My First Carcassonne, listed for 4+, or wait a birthday or two.

If you like Carcassonne, look at these

Pages picked by what they share with Carcassonne: a map that changes, 2 to 5 players and a game under an hour.

Lay the first tile, and keep one meeple home.

Related

Questions people ask

How many players can play Carcassonne?

The base Carcassonne listing in our data says 2 to 5 players. The Carcassonne Big Box, 2025 Edition, lists 2 to 6, and the Inns & Cathedrals expansion also lists 2 to 6. The publisher's Big Box rulebook gives 8 meeples in each of six colors, which is where the sixth player comes from. Mists over Carcassonne lists 1 to 5 with a solo mode.

What are the best Carcassonne expansions to start with?

The publisher's own Big Box rulebook suggests an order: play the core rules first, add the farmers in your second game, then try the first expansion, Inns & Cathedrals, followed by Traders & Builders. Inns & Cathedrals is listed on Amazon US in our data and needs the base game. Dragon & Fairy is the other expansion listed, also needing the base game.

How long does a game of Carcassonne take?

The base game listing says 35 minutes, and the publisher's rulebook prints the same 35 minutes. The Big Box listing says 30 minutes. Both expansions in our data list 45 minutes, and the rulebook prints 15 minutes next to its Inns & Cathedrals section. My First Carcassonne lists 30 minutes. Each extra player adds turns, so a full table runs longer.

What is a meeple?

A meeple is the little wooden figure each player places on the map. The publisher's rulebook says the word comes from 'my people' and is both singular and plural. In the base game each player takes 7 meeples to play with and puts an 8th on the scoreboard to track points. Depending on where you place one, it becomes a traveler, knight, monk or farmer.

Is My First Carcassonne the same game?

It's a separate box for younger players. The listing in our data says ages 4+, 2 to 4 players and 30 minutes. The listing doesn't describe how its rules differ from the base game, so we won't either. The base game is 7+ on its listing, so My First Carcassonne is the one to look at for a 4- to 6-year-old.

Sources

  1. Hans im Glück: Carcassonne Big Box rulebook, English (PDF) — accessed 2026-10-23
  2. CPSC: Small Parts Ban and Choking Hazard Labeling — accessed 2026-10-23